Article II -- Footbag Consecutive
Footbag consecutive is played with one or more players. The object is to keep the footbag airborne using only the feet and knees. There are many consecutive events which can be played and will be explained in the Rules of Play, section 204. In most events the object is to kick the footbag as many times as possible before a drop or a foul occurs. In speed events there is a set time period in which to achieve the highest number of kicks. In distance events the object is to kick a certain number of kicks in the fastest possible time.
The ultimate interpretation of the letter and spirit of the following rules shall be the responsibility of the tournament director and/or the head judge of the contest.
A. Legal Kicks: The player must kick the footbag; delays or stalls are not allowed. A continuous striking motion is considered a kick. A player cannot use any structure or object to support himself when kicking. If the footbag contacts a surface other than the player (e.g.., the wall or ceiling) it is a foul and considered as a drop.
B. Upper Body: No upper body contact is allowed. Upper body contact is defined as any contact above the waist line of the player, including any contact with clothing or other equipment worn by the player. Players and judges are required to call upper body fouls.
C. Hand Serve: The player must begin each rally with a hand serve.
D. World Records: World records are only recognized at WFA sanctioned events.
E. Time limit between rallies: The time limit between rally attempts will be determined by the tournament director.
F. Interference: If the tournament director determines that a player's rally has been unfairly interrupted, then the player can redo the rally starting at zero.
G. Noise Control: The playing area should be free of any noise which could distract the players. Music during play will be determined by the tournament director after consultation with the players.
H. Number of Rallies: The number of rallies per person or team will be determined by the tournament director, using the following guidelines: Novice 3 to 5; Intermediate 2 to 3; Advanced 1 to 2.
I. Assigning Counters and Timers: The tournament director is responsible for choosing the counters and timers.
J. Counters' Responsibilities: A counter is responsible for counting only, unless otherwise specified by the tournament director.
K. Judges' and Players' Responsibilities: Judges and players are responsible for calling upper body fouls, drops, or kicking pattern violations. The judge's call is final.
L. Video Verification: Video recordings may be used to verify scores.
A. Play: One player attempts to keep the footbag airborne as long as possible. All general rules (204.01) apply.
B. Scoring: Each kick counts as one point.
C. End of Rally: A rally ends when the footbag touches the ground or an upper body foul occurs.
A. Play: Two players attempt to keep the footbag airborne as long as possible. No player is allowed more than 25 consecutive kicks before passing the footbag. All general rules (204.01) apply.
B. Scoring: Each kick counts as one point.
C. End of Rally: A rally ends when the footbag touches the ground, an upper body foul occurs, or one player contacts the footbag more than 25 times consecutively.
A. Play: Three or more players attempt to keep the footbag airborne as long as possible. No player is allowed more than 5 consecutive kicks before executing a pass. All general rules (204.01) apply.
B. Scoring: Each kick counts as one point.
C. End of Rally: A rally ends when the footbag touches the ground, an upper body foul occurs, or one player contacts the footbag more than 5 times consecutively.
A. Play: Two players attempt to keep the footbag airborne as long as possible. Players are allowed only one kick to execute the pass. All general rules (204.01) apply.
B. Scoring: Each kick counts as one point.
C. End of Rally: A rally ends when the footbag touches the ground, an upper body foul occurs, or one player contacts the footbag more than one time consecutively.
A. Play: Two players attempt to keep the footbag airborne as long as possible. Players start by kicking one time each, then two times, three times, and working up to five kicks each. Upon reaching five, players work back down to one using the same system. All general rules (204.01) apply.
B. Scoring: Each kick counts as one point. Players are scored on the total number of kicks and how many continuous rounds they can complete (i.e. 1,2,3,4,5,4,3,2,1 is scored as one round).
C. End of Rally: A rally ends when the footbag touches the ground, an upper body foul occurs, or a player breaks the 1-Up-5-Down pattern.
A. Play: One player attempts to kick the footbag as many times as possible within a pre-determined amount of time. Only one single footbag may be used during the entire time of a single rally.
B. Start of rally: The rally starts with a hand serve at the start of the timer; allowing to footbag to leave the hand before notice of the start of the timer, the player continues, but is penalized.
C. Handling of fouls: If the footbag contacts the ground or an upper body foul occurs, the player continues, but is penalized. Players must alternate feet between kicks, with penalties assigned for non-alternating kicks. All general rules (204.01) apply.
D. Scoring: Each kick counts as one point. The deduction for each drop and upper body foul, or early start foul is 10 points. The deduction for each non -alternating kick is 3 points.
E. World Record Consideration: A rally must be clean of any fouls to be considered for a world record. Videotape recordings are required to verify all world records due to the difficulty of counting speed consecutive, and to clarify any questions about fouls.
F. End of Rally: A rally ends when the predetermined time period has elapsed.
A. Play: Two players attempt to kick the footbag, using one-pass rules (204.05), as many times as possible within a pre-determined amount of time (suggested 10 minutes). All general rules (204.01) apply.
B. Start of rally: The rally starts with a hand serve at the start of the timer. Allowing to footbag to leave the hand before notice of the start of the timer is a foul, and renders the rally void.
C. Scoring: Each kick counts as 1 point.
D. End of Rally: A rally ends when the footbag touches the ground, an upper body foul occurs, one player contacts the footbag more than one time consecutively, or when the specified time period has elapsed (whichever comes first).
E. World Record Consideration: Videotape recordings are required to verify all world records due to the difficulty of counting speed consecutives, and to clarify any questions about possible fouls.
A. Play: Two players pass the footbag across a 10 ft. distance as many times as possible. One kick is allowed to return the footbag to the other player. All general rules (204.01) apply.
B. Playing Field: Two parallel lines 10 ft. apart define the playing field. The lines should be at least 20 ft. long to allow for lateral movement. The lines should be at least 2" wide for good visibility.
C. Scoring: One point is awarded for each kick. The best rally of three attempts shall be a team's score.
D. Initiating Rally: The rally begins with a hand toss from one player to the other.
E. Line Foul: Touching a line or touching the ground beyond a line is a foul and ends the rally.
F. End of Rally: A rally ends when a drop, upper body foul, or line foul occurs.
Counter
Counter Device
Non-Alternating Foul
Rally
Timer
Upper Body Foul
Early Start Foul